6th Edition
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Greed
MTG Singles
Classic Sixth EditionOut of stock{B}, Pay 2 life: Draw a card.
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Goblin Warrens
MTG Singles
Classic Sixth EditionOut of stock{2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
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Giant Strength
MTG Singles
Classic Sixth EditionOut of stockEnchant creature Enchanted creature gets +2/+2.
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Gaseous Form
MTG Singles
Classic Sixth EditionOut of stockEnchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
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Forbidden Crypt
MTG Singles
Classic Sixth EditionOut of stockIf you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your...
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Flight
MTG Singles
Classic Sixth EditionOut of stockEnchant creature Enchanted creature has flying.
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Firebreathing
MTG Singles
Classic Sixth EditionOut of stockEnchant creature {R}: Enchanted creature gets +1/+0 until end of turn.
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Fervor
MTG Singles
Classic Sixth EditionOut of stockCreatures you control have haste. (They can attack and {T} as soon as they come under your control.)
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Feast of the Unicorn
MTG Singles
Classic Sixth EditionOut of stockEnchant creature Enchanted creature gets +4/+0.
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Fear
MTG Singles
Classic Sixth EditionOut of stockEnchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocke...
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Familiar Ground
MTG Singles
Classic Sixth EditionOut of stockEach creature you control can't be blocked by more than one creature.
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Enfeeblement
MTG Singles
Classic Sixth EditionOut of stockEnchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets -2/-2.
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Dread of Night
MTG Singles
Classic Sixth EditionOut of stockWhite creatures get -1/-1.
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Divine Transformation
MTG Singles
Classic Sixth EditionOut of stockEnchant creature Enchanted creature gets +3/+3.
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Dense Foliage
MTG Singles
Classic Sixth EditionOut of stockCreatures can't be the targets of spells.
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Crusade
MTG Singles
Classic Sixth EditionOut of stockWhite creatures get +1/+1.
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Conquer
MTG Singles
Classic Sixth EditionOut of stockEnchant land You control enchanted land.
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Circle of Protection: White
MTG Singles
Classic Sixth EditionOut of stock{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: Red
MTG Singles
Classic Sixth EditionOut of stock{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: Green
MTG Singles
Classic Sixth EditionOut of stock{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: Blue
MTG Singles
Classic Sixth EditionOut of stock{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: Black
MTG Singles
Classic Sixth EditionOut of stock{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
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Chill
MTG Singles
Classic Sixth EditionOut of stockRed spells cost {2} more to cast.
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Celestial Dawn
MTG Singles
Classic Sixth EditionOut of stockLands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren...
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