Adventures in the Forgotten Realms
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Krydle of Baldur's Gate
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Adventures in the Forgotten RealmsLow stockWhenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, y...
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Bard Class
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Adventures in the Forgotten RealmsLow stock(Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter with an additional +1/+1 counter on them. {R}{G}: Leve...
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Battle Cry Goblin
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Adventures in the Forgotten RealmsLow stock{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever this creature attacks, if you attacked with creatur...
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Sepulcher Ghoul
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Adventures in the Forgotten RealmsIn stockSacrifice another creature: This creature gets +2/+2 until end of turn. Activate only once each turn.
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Reaper's Talisman
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Adventures in the Forgotten RealmsIn stockWhenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life ...
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Power Word Kill
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Adventures in the Forgotten RealmsLow stockDestroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
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Lightfoot Rogue
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Adventures in the Forgotten RealmsIn stockSneak Attack — Whenever this creature attacks, roll a d20. 1—9 | This creature gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains ...
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Pixie Guide
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Adventures in the Forgotten RealmsIn stockFlying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Farideh, Devil's Chosen
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Adventures in the Forgotten RealmsIn stockDark One's Own Luck — Whenever you roll one or more dice, Farideh gains flying and menace until end of turn. If any of those results was 10 or high...
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Barbarian Class
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Adventures in the Forgotten RealmsIn stock(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowe...
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Dawnbringer Cleric
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Adventures in the Forgotten RealmsLow stockWhen this creature enters, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile targe...
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Earth-Cult Elemental
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Adventures in the Forgotten RealmsIn stockSiege Monster — When this creature enters, roll a d20. 1—9 | Each player sacrifices a permanent of their choice. 10—19 | Each opponent sacrifices a...
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Chaos Channeler
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Adventures in the Forgotten RealmsIn stockWild Magic Surge — Whenever this creature attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile t...
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Bruenor Battlehammer
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Adventures in the Forgotten RealmsIn stockEach creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability y...
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Asmodeus the Archfiend
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Adventures in the Forgotten RealmsLow stockBinding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all car...
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Plate Armor
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Adventures in the Forgotten RealmsIn stockEquipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter i...
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Red Dragon
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Adventures in the Forgotten RealmsIn stockFlying Fire Breath — When this creature enters, it deals 4 damage to each opponent.
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Critical Hit
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Adventures in the Forgotten RealmsIn stockTarget creature gains double strike until end of turn. When you roll a natural 20, return this card from your graveyard to your hand. (A natural 20...
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Find the Path
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Adventures in the Forgotten RealmsIn stockEnchant land When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted land has "{T}: Add {G}{...
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Barbarian Class (Foil)
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Adventures in the Forgotten RealmsLow stock(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowe...
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Power of Persuasion (Foil)
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Adventures in the Forgotten RealmsLow stockChoose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on their choice of the...
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Potion of Healing (Foil)
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Adventures in the Forgotten RealmsLow stockWhen this artifact enters, draw a card. {W}, {T}, Sacrifice this artifact: You gain 3 life.
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Death-Priest of Myrkul
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Adventures in the Forgotten RealmsLow stockSkeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do...
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Wizard's Spellbook
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Adventures in the Forgotten RealmsIn stock{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery. 1—9 | Copy that card. You may cast the copy. 10...
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