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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

Awesome Thursday

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    Air Superiority - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    If you control more space units than an opponent, deal 4 damage to a ground unit that opponent controls.

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    Eject - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Detach a Pilot upgrade, move it to the ground arena as a unit, and exhaust it. Draw a card.

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    Lightspeed Assault - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Defeat a friendly space unit and deal damage equal to its power to an enemy space unit. If you do, deal indirect damage equal to the enemy unit's p...

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    Prepare for Takeoff - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Search the top 8 cards of your deck for up to 2 Vehicle units, reveal them, and draw them.

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    Focus Fire - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Choose a unit. Each friendly Vehicle unit in the same arena deals damage equal to its power to that unit.

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    Timely Reinforcements - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Choose an opponent. For every 2 resources they control, create an X-Wing token and give it Sentinel for this phase.

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    Turbolaser Salvo - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Choose an arena. A friendly space unit deals damage equal to its power to each enemy unit in that arena.

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    They Hate That Ship - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    An opponent creates 2 TIE Fighter tokens and readies them. Then, play a Vehicle unit from your hand. It costs 3 resources less.

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    Trench Run - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a Fighter unit. For this attack, it gets +4/+0 and gains: "On Attack: Discard 2 cards from the defending player's deck. Deal unpreventa...

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    Fight Fire With Fire - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Choose a friendly unit and an enemy unit in the same arena. If you do, deal 3 damage to each of them.

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    Hotshot Maneuver - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Choose a friendly unit. For each of its "On Attack" abilities, deal 2 damage to a different enemy unit. Then, attack with the chosen unit.

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    System Shock - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Defeat a non-leader upgrade attached to a unit. If you do, deal 1 damage to that unit.

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    Shoot Down - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Deal 3 damage to a space unit. If that unit is defeated this way, you may deal 2 damage to a base.

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    Stay on Target - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a Vehicle unit. For this attack, it gets +2/+0 and gains: "When this unit deals damage to a base: Draw a card."

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    Face Off - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    If no player has taken the initiative this phase, you may ready an enemy unit. If you do, ready a friendly unit in the same arena.

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    Koiogran Turn - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Ready a Fighter or Transport unit with 6 or less power.

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    Piercing Shot - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Defeat all Shield tokens on a unit. Deal 3 damage to that unit.

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    Planetary Bombardment - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Deal 8 indirect damage to a player. If you control a Capital Ship unit, deal 12 indirect damage instead.

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    I Have You Now - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack.

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    Heartless Tactics - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Exhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.

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    Cat and Mouse - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Exhaust an enemy unit. If you do, ready a friendly unit in the same arena with power equal to or less than that enemy unit.

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    Commence Patrol - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Put another card in a discard pile on the bottom of its owner's deck. If you do, create an X-Wing token.

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    Fly Casual - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Ready a Vehicle unit. It can't attack bases for this phase.

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    Jam Communications - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Look at an opponent's hand and discard an event from it.

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