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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

Awesome Monday

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    Crackshot V-Wing (Hyperspace)

    SWU Singles
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    When Played: If you control no other Fighter units, deal 1 damage to this unit.

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    Determined Recruit (Hyperspace)

    SWU Singles
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    Piloting [2, Aggression]

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    Supporting Eta-2 (Hyperspace)

    SWU Singles
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    On Attack: You may give a ground unit +2/+0 for this phase.

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    Captain Tarkin - Full Forward Assault (Hyperspace)

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    Each friendly Vehicle unit gets +1/+0 and gains Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.)

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    Droid Missile Platform (Hyperspace)

    SWU Singles
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    When Defeated: Deal 3 indirect damage to a player.

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    AT-DP Occupier (Hyperspace)

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    This unit costs 1 resource less to play for each damaged ground unit. Overwhelm

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    Cham Syndulla - Rallying Ryloth (Hyperspace)

    SWU Singles
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    When Played: If an opponent controls more resources than you, you may put the top card of your deck into play as a resource.

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    Hunting Aggressor (Hyperspace)

    SWU Singles
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    Indirect damage you deal to opponents is increased by 1.

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    Orbiting K-Wing (Hyperspace)

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    Saboteur

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    Occupier Siege Tank (Hyperspace)

    SWU Singles
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    Grit

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    Insurgent Saboteurs (Hyperspace)

    SWU Singles
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    Saboteur On Attack: You may defeat an upgrade.

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    War Juggernaut (Hyperspace)

    SWU Singles
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    This unit gets +1/+0 for each damaged unit. When Played: Deal 1 damage to each of any number of units.

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    Twin Laser Turret (Hyperspace)

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    Attach to a Vehicle unit. Attached unit gains: "On Attack: Deal 1 damage to each of up to 2 units in this arena."

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    Fight Fire With Fire (Hyperspace)

    SWU Singles
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    Choose a friendly unit and an enemy unit in the same arena. If you do, deal 3 damage to each of them.

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    System Shock (Hyperspace)

    SWU Singles
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    Defeat a non-leader upgrade attached to a unit. If you do, deal 1 damage to that unit.

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    Shoot Down (Hyperspace)

    SWU Singles
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    Deal 3 damage to a space unit. If that unit is defeated this way, you may deal 2 damage to a base.

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    Stay on Target (Hyperspace)

    SWU Singles
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    Low stock

    Attack with a Vehicle unit. For this attack, it gets +2/+0 and gains: "When this unit deals damage to a base: Draw a card."

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    Face Off (Hyperspace)

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    If no player has taken the initiative this phase, you may ready an enemy unit. If you do, ready a friendly unit in the same arena.

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    Koiogran Turn (Hyperspace)

    SWU Singles
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    Ready a Fighter or Transport unit with 6 or less power.

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    Piercing Shot (Hyperspace)

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    Defeat all Shield tokens on a unit. Deal 3 damage to that unit.

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    First Order Stormtrooper - Foil

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    On Attack/When Defeated: Deal 1 indirect damage to a player.

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    General Hux - No Terms, No Surrender - Foil

    SWU Singles
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    In stock

    Each other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action [Exhaust]: If you played a First Order card this phase,...

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    Special Forces TIE Fighter - Foil

    SWU Singles
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    When Played: If an opponent controls more space units than you, ready this unit.

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    Prototype TIE Advanced - Foil

    SWU Singles
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