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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

Awesome Monday

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    Rogue-class Starfighter

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    Sentinel

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    Shuttle ST-149 - Under Krennic's Authority

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    Shielded When Played/When Defeated: You may take control of a token upgrade on a unit and attach it to a different eligible unit.

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    Quasar TIE Carrier

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    On Attack: Create a TIE Fighter token.

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    Grand Admiral Thrawn - ...How Unfortunate (Hyperspace)

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    When you use a "When Defeated" ability: You may exhaust this leader. If you do, use that ability again. [Deployed Leader Unit]: When you use a "...

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    Darth Vader - Victor Squadron Leader (Hyperspace)

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    Action [Exhaust]: If you attacked with a non-token Vehicle unit this phase, create a TIE Fighter token. Deployed Leader Unit: Piloting Attach...

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    Major Vonreg - Red Baron (Hyperspace)

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    Action [Exhaust]: Play a Vehicle unit from your hand (paying its cost). If you do, give another unit +1/+0 for this phase. Deployed Leader Unit:...

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    Rio Durant - Wisecrack Wheelman (Hyperspace)

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    Action [1, Exhaust]: Attack with a space unit. It gets +1/+0 and gains Saboteur for this attack. (Ignore Sentinel and defeat the defender's Shields...

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    Director Krennic - On the Verge of Greatness (Hyperspace)

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    Shielded The first unit you play each round that has a "When Defeated" ability costs 1 less.

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    Onyx Squadron Brute (Hyperspace)

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    When Defeated: Heal 2 damage from a base.

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    Interceptor Ace (Hyperspace)

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    Grit Piloting [3, Vigilance, Villainy] Attached unit gains Grit.

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    Banshee - Crippling Command (Hyperspace)

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    On Attack: You may deal damage to a unit equal to the amount of damage on this unit.

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    Chimaera - Reinforcing the Center (Hyperspace)

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    When Played: You may use a "When Defeated" ability on another friendly unit. When Defeated: Create 2 TIE Fighter tokens.

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    Fleet Interdictor (Hyperspace)

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    Sentinel When Defeated: You may defeat a space unit that costs 3 or less.

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    Power from Pain (Hyperspace)

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    Give a unit +1/+0 for this phase for each damage on it.

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    First Order TIE Fighter (Hyperspace)

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    While you control a token unit, this unit gains Raid 1.

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    Kijimi Patrollers (Hyperspace)

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    When Played: Create a TIE Fighter token.

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    Wingman Victor Two - Mauler Mithel (Hyperspace)

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    Piloting [1, Command, Villainy] When played as an upgrade: Create a TIE Fighter token.

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    Wingman Victor Three - Backstabber (Hyperspace)

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    Piloting [1, Command, Villainy] When played as an upgrade: You may give an Experience token to another unit.

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    TIE Ambush Squadron (Hyperspace)

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    Ambush When Played/When Defeated: Create a TIE Fighter token.

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    Captain Phasma - On My Command (Hyperspace)

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    When Played/On Attack: You may give another First Order unit +2/+2 for this phase.

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    Apology Accepted (Hyperspace)

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    Defeat a friendly unit. You may give 2 Experience tokens to a unit.

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    First Order Stormtrooper (Hyperspace)

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    On Attack/When Defeated: Deal 1 indirect damage to a player.

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    General Hux - No Terms, No Surrender (Hyperspace)

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    Each other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action [Exhaust]: If you played a First Order card this phase,...

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    Special Forces TIE Fighter (Hyperspace)

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    When Played: If an opponent controls more space units than you, ready this unit.

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