Awesome Monday
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Chemtech Enforcer
Riftbound Singles
OriginsOut of stockASSAULT (+2 Might while I'm an attacker.) When you play me, discard 1.
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Chemtech Enforcer - Foil
Riftbound Singles
OriginsOut of stockASSAULT (+2 Might while I'm an attacker.) When you play me, discard 1.
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Get Excited!
Riftbound Singles
OriginsOut of stockACTION (Play on your turn or in showdowns.) Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.)
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Get Excited! - Foil
Riftbound Singles
OriginsOut of stockACTION (Play on your turn or in showdowns.) Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.)
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Legion Rearguard
Riftbound Singles
OriginsOut of stockACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.)
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Legion Rearguard - Foil
Riftbound Singles
OriginsOut of stockACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.)
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Pouty Poro
Riftbound Singles
OriginsOut of stockDEFLECT (Opponents must pay Power to choose me with a spell or ability.)
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Pouty Poro - Foil
Riftbound Singles
OriginsOut of stockDEFLECT (Opponents must pay Power to choose me with a spell or ability.)
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Sun Disc
Riftbound Singles
OriginsOut of stockExhaust: LEGION - The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)
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Sun Disc - Foil
Riftbound Singles
OriginsOut of stockExhaust: LEGION - The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.)
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Unlicensed Armory
Riftbound Singles
OriginsOut of stockDiscard 1, Exhaust: Choose a friendly unit. The next time it dies this turn, you may pay 1 Fury to recall it exhausted instead. (Send it to base. T...
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Unlicensed Armory - Foil
Riftbound Singles
OriginsOut of stockDiscard 1, Exhaust: Choose a friendly unit. The next time it dies this turn, you may pay 1 Fury to recall it exhausted instead. (Send it to base. T...
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Clockwork Keeper
Riftbound Singles
OriginsOut of stockAs you play me, you may pay 1 Calm as an additional cost. If you do, draw 1.
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Clockwork Keeper - Foil
Riftbound Singles
OriginsOut of stockAs you play me, you may pay 1 Calm as an additional cost. If you do, draw 1.
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Meditation
Riftbound Singles
OriginsOut of stockREACTION (Play any time, even before spells and abilities resolve.) As an additional cost to play this, you may exhaust a friendly unit. If you do...
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Meditation - Foil
Riftbound Singles
OriginsOut of stockREACTION (Play any time, even before spells and abilities resolve.) As an additional cost to play this, you may exhaust a friendly unit. If you do...
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Rune Prison
Riftbound Singles
OriginsOut of stockACTION (Play on your turn or in showdowns.) Stun a unit. (It doesn't deal combat damage this turn.)
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Rune Prison - Foil
Riftbound Singles
OriginsOut of stockACTION (Play on your turn or in showdowns.) Stun a unit. (It doesn't deal combat damage this turn.)
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Stalwart Poro
Riftbound Singles
OriginsOut of stockSHIELD (+1 Might while I'm a defender.)
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Stalwart Poro - Foil
Riftbound Singles
OriginsOut of stockSHIELD (+1 Might while I'm a defender.)
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Block
Riftbound Singles
OriginsOut of stockHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Give a unit SHIELD 3 and TANK this turn. (+3 ...
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from Original priceOriginal pricefrom $1.19from $1.19Current price $1.19| /
Block - Foil
Riftbound Singles
OriginsOut of stockHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Give a unit SHIELD 3 and TANK this turn. (+3 ...
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Discipline
Riftbound Singles
OriginsOut of stockREACTION (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.
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Discipline - Foil
Riftbound Singles
OriginsOut of stockREACTION (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.
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