Awesome Monday
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Bunker Defender (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhile you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.)
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Clone Pilot (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockPiloting [2, Command] (You may play this as an upgrade on a friendly Vehicle without a Pilot.)
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from Original priceOriginal pricefrom $1.12from $1.12Current price $1.12| /
Jarek Yeager - Coordinating With The Resistance (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockPiloting [2, Command] (You may play this as an upgrade on a friendly Vehicle without a Pilot.) While you control a ground unit and a space unit, a...
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Scouting Headhunter (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockSentinel (Units in this arena can't attack your non-Sentinel units or your base.)
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Eager Escort Fighter (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockAmbush (When you play this unit, it may attack an enemy unit.)
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Homestead Militia (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhile you control 6 or more resources, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.)
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Adept ARC-170 (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockRestore 2 (When this unit attacks, heal 2 damage from your base.)
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from Original priceOriginal pricefrom $1.19from $1.19Current price $1.19| /
Clone Combat Squadron (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockThis unit gets +1/+1 for each other friendly space unit.
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Dornean Gunship (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhen Played: Deal indirect damage to a player equal to the number of Vehicle units you control. (That player assigns that much unpreventable damage...
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MC30 Assault Frigate (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockOverwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) Raid 1 (This unit gets +1/+0 while attacking.)
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Resupply Carrier (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhen Played: You may put the top card of your deck into play as a resource.
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Dorsal Turret (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockAttach to a Vehicle unit. Attached unit gains: “When this unit deals combat damage to a unit while attacking: Defeat that unit.”
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Salvage (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockPlay a Vehicle unit from your discard pile (paying its cost). Then, deal 1 damage to it.
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All Wings Report In (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockExhaust up to 2 friendly space units. For each unit exhausted this way, create an X-Wing token.
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Dogfight (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockAttack with a unit, even if it's exhausted. That unit can't attack bases for this attack.
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Tandem Assault (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockAttack with a space unit. If you do, attack with a ground unit, and that ground unit gets +2/+0 for this attack.
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Air Superiority (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockIf you control more space units than an opponent, deal 4 damage to a ground unit that opponent controls.
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Prepare for Takeoff (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockSearch the top 8 cards of your deck for up to 2 Vehicle units, reveal them, and draw them. (Put the other cards on the bottom of your deck in a ran...
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Focus Fire (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockChoose a unit. Each friendly Vehicle unit in the same arena deals damage equal to its power to that unit.
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Timely Reinforcements (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockChoose an opponent. For every 2 resources they control, create an X-Wing token and give it Sentinel for this phase. (Units in its arena can't attac...
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First Order Stormtrooper (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockOn Attack/When Defeated: Deal 1 indirect damage to a player. (They assign 1 unpreventable damage among their base and units.)
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General Hux - No Terms, No Surrender (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockEach other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action [Exhaust]: If you played a First Order card this pha...
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Special Forces TIE Fighter (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhen Played: If an opponent controls more space units than you, ready this unit.
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Prototype TIE Advanced (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockfrom Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /Sold out