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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

Awesome Monday

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    Face Off (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Out of stock

    If no player has taken the initiative this phase, you may ready an enemy unit. If you do, ready a friendly unit in the same arena.

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    Koiogran Turn (Hyperspace)

    SWU Singles
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    Ready a Fighter or Transport unit with 6 or less power.

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    Piercing Shot (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Defeat all Shield tokens on a unit. Deal 3 damage to that unit.

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    In Debt to Crimson Dawn (Hyperspace)

    SWU Singles
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    When attached unit readies: Exhaust it unless its controller pays 2 resources.

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    I Have You Now (Hyperspace)

    SWU Singles
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    Out of stock

    Attack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack.

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    Heartless Tactics (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Exhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.

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    Commence Patrol (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Put another card in a discard pile on the bottom of its owner's deck. If you do, create an X-Wing token.

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    Fly Casual (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Ready a Vehicle unit. It can't attack bases for this phase.

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    Barrel Roll (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Attack with a space unit. After completing this attack, you may exhaust a space unit.

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    Diversion (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Give a unit Sentinel for this phase.

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    Electromagnetic Pulse (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Deal 2 damage to a Droid or Vehicle unit and exhaust it.

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    Punch It (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Attack with a Vehicle unit. It gets +2/+0 for this attack.

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    Sweep the Area (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Low stock

    Return up to 2 non-leader units in the same arena with a combined cost 3 or less to their owners' hands.

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    Torpedo Barrage (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Deal 5 indirect damage to a player.

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    TIE Bomber (Hyperspace)

    SWU Singles
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    On Attack: Deal 3 indirect damage to the defending player.

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    Coordinated Front (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Out of stock

    You may give a ground unit +2/+2 for this phase. You may give a space unit +2/+2 for this phase.

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    Dedicated Wingmen (Hyperspace)

    SWU Singles
    Jump to Lightspeed
    Low stock

    Create 2 X-Wing tokens.

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    Attack Run (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Attack with 2 space units.

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    Evasive Maneuver (Hyperspace)

    SWU Singles
    Jump to Lightspeed
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    Exhaust a unit.

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    Power from Pain - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Give a unit +1/+0 for this phase for each damage on it.

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    You're All Clear, Kid - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Defeat an enemy space unit with 3 or less remaining HP. If you do and an opponent controls no space units, you may give an Experience token to a unit.

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    Repair - Foil

    SWU Singles
    Jump to Lightspeed
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    Heal 3 damage from a unit or base.

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    Covering the Wing - Foil

    SWU Singles
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    Create an X-Wing token. You may give a Shield token to another unit.

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    Direct Hit - Foil

    SWU Singles
    Jump to Lightspeed
    Out of stock

    Defeat a non-leader Vehicle unit.

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