Awesome Monday
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Inquisitor's Lightsaber (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttach to a non-Vehicle unit.Attached unit gains: While attacking a Force unit, this unit gets +2/+0.
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Following the Path (Hyperspace)
SWU Singles
Legends of the ForceOut of stockSearch the top 8 cards of your deck for up to 2 Force units, reveal them, and put them on top of your deck in any order. (Put the other cards on th...
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Pillio Star Compass (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttach to a non-Vehicle unit.When Played: Search the top 3 cards of your deck for a unit, reveal it, and draw it. (Put the other cards on the botto...
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Directed by the Force (Hyperspace)
SWU Singles
Legends of the ForceOut of stockThe Force is with you (create your Force token). You may play a unit from your hand (paying its cost).
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Niman Strike (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttack with a Force unit, even if it's exhausted. It gets +1/+0 and can't attack bases for this attack.
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Overpower (Hyperspace)
SWU Singles
Legends of the ForceOut of stockGive a unit +3/+3 and Overwhelm for this phase. (When attacking an enemy unit, deal excess damage to the opponent's base.)
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Rampage (Hyperspace)
SWU Singles
Legends of the ForceOut of stockEach friendly Creature unit gets +2/+2 for this phase.
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Protect the Pod (Hyperspace)
SWU Singles
Legends of the ForceOut of stockA friendly non-Vehicle unit deals damage equal to its remaining HP to an enemy unit.
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Strikeship (Hyperspace)
SWU Singles
Legends of the ForceOut of stockRaid 3 (This unit gets +3/+0 while attacking.)Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
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Battle Fury (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttached unit gains: On Attack: Discard a card from your hand.
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Knight's Saber (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttach to a Jedi non-Vehicle unit.
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Focus Determines Reality (Hyperspace)
SWU Singles
Legends of the ForceOut of stockEach friendly Force unit gains Raid 1 and Saboteur for this phase.
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Sorcerous Blast (Hyperspace)
SWU Singles
Legends of the ForceOut of stockUse the Force (lose your Force token). If you do, deal 3 damage to a unit.
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Unleash Rage (Hyperspace)
SWU Singles
Legends of the ForceOut of stockUse the Force (lose your Force token). If you do, give a friendly unit +3/+0 for this phase.
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Ataru Onslaught (Hyperspace)
SWU Singles
Legends of the ForceOut of stockReady a Force unit with 4 or less power.
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Do or Do Not (Hyperspace)
SWU Singles
Legends of the ForceOut of stockYou may use the Force (lose your Force token). If you do, draw 2 cards. If you do not, draw a card.
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Lightsaber Throw (Hyperspace)
SWU Singles
Legends of the ForceOut of stockDiscard a Lightsaber card from your hand. If you do, deal 4 damage to a ground unit and draw a card.
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Corrupted Saber (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttach to a non-Vehicle unit.If attached unit is a Force unit, it gains: On Attack: The defender gets –2/–0 for this attack.
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Force Speed (Hyperspace)
SWU Singles
Legends of the ForceOut of stockAttack with a unit. For this attack, it gains: On Attack: Return any number of non-Unique (non-unique) upgrades attached to the defender to their o...
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Ascension Cable (Hyperspace)
SWU Singles
Legends of the ForceLow stockAttach to a non-Vehicle unit.Attached unit gains Saboteur. (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
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Disturbance in the Force (Hyperspace)
SWU Singles
Legends of the ForceLow stockIf a friendly unit left play this phase, the Force is with you (create your Force token) and you may give a Shield token to a unit.
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Force Slow (Hyperspace)
SWU Singles
Legends of the ForceOut of stockGive an exhausted unit –8/–0 for this phase.
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Impossible Escape (Hyperspace)
SWU Singles
Legends of the ForceOut of stockYou may either exhaust a friendly unit or use the Force (lose your Force token). If you do either, exhaust an enemy unit and draw a card.
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Shien Flurry (Hyperspace)
SWU Singles
Legends of the ForceOut of stockPlay a Force unit from your hand (paying its cost). It gains Ambush for this phase. The next time it would be dealt damage this phase, prevent 2 of...
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