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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

Awesome Monday

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    Twin Laser Turret (Hyperspace) - Foil

    SWU Singles
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    Attach to a Vehicle unit. Attached unit gains: "On Attack: Deal 1 damage to each of up to 2 units in this arena."

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    Fight Fire With Fire (Hyperspace) - Foil

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    Choose a friendly unit and an enemy unit in the same arena. If you do, deal 3 damage to each of them.

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    System Shock (Hyperspace) - Foil

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    Defeat a non-leader upgrade attached to a unit. If you do, deal 1 damage to that unit.

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    Shoot Down (Hyperspace) - Foil

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    Deal 3 damage to a space unit. If that unit is defeated this way, you may deal 2 damage to a base.

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    Stay on Target (Hyperspace) - Foil

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    Attack with a Vehicle unit. For this attack, it gets +2/+0 and gains: "When this unit deals damage to a base: Draw a card."

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    Face Off (Hyperspace) - Foil

    SWU Singles
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    If no player has taken the initiative this phase, you may ready an enemy unit. If you do, ready a friendly unit in the same arena.

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    Koiogran Turn (Hyperspace) - Foil

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    Ready a Fighter or Transport unit with 6 or less power.

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    Piercing Shot (Hyperspace) - Foil

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    Defeat all Shield tokens on a unit. Deal 3 damage to that unit.

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    Zygerrian Starhopper (Hyperspace) - Foil

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    When Defeated: Deal 2 indirect damage to a player.

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    Contracted Jumpmaster (Hyperspace) - Foil

    SWU Singles
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    Sentinel

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    Mist Hunter - The Findsman's Pursuit (Hyperspace) - Foil

    SWU Singles
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    On Attack: If you played a Bounty Hunter or Pilot card this phase, you may draw a card.

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    Techno Union Transport (Hyperspace) - Foil

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    Shielded

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    In Debt to Crimson Dawn (Hyperspace) - Foil

    SWU Singles
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    When attached unit readies: Exhaust it unless its controller pays 2 resources.

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    I Have You Now (Hyperspace) - Foil

    SWU Singles
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    Attack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack.

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    Heartless Tactics (Hyperspace) - Foil

    SWU Singles
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    Exhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.

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    Dagger Squadron Pilot (Hyperspace) - Foil

    SWU Singles
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    Piloting [1, Cunning, Heroism]

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    Anakin Skywalker - I'll Try Spinning (Hyperspace) - Foil

    SWU Singles
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    Piloting [2, Cunning, Heroism] (You may play this as an upgrade on a friendly Vehicle without a Pilot.) When attached unit completes an attack (a...

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    Fireball - An Explosion With Wings (Hyperspace) - Foil

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    Ambush When the regroup phase starts: Deal 1 damage to this unit.

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    Blade Squadron B-Wing (Hyperspace) - Foil

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    When Played: If another player controls 3 or more exhausted units, give a Shield token to a unit.

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    Black Squadron Scout Wing (Hyperspace) - Foil

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    When you play an upgrade on this unit: You may attack with this unit. It gets +1/+0 for this attack.

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    Commence Patrol (Hyperspace) - Foil

    SWU Singles
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    Put another card in a discard pile on the bottom of its owner's deck. If you do, create an X-Wing token.

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    Fly Casual (Hyperspace) - Foil

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    Ready a Vehicle unit. It can't attack bases for this phase.

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    The Mandalorian - Weathered Pilot (Hyperspace) - Foil

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    When played as a unit: Exhaust up to 2 ground units. Piloting [2, Cunning] When played as an upgrade: Exhaust an enemy unit in this arena.

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    Independent Smuggler (Hyperspace) - Foil

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    Raid 1 Piloting [1, Cunning] Attached unit gains Raid 1.

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