Awesome Monday
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Wingman Victor Two - Mauler Mithel (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockPiloting [1, Command, Villainy](You may play this as an upgrade on a friendly Vehicle without a Pilot.) When played as an upgrade: Create a TIE ...
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Wingman Victor Three - Backstabber (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockPiloting [1, Command, Villainy] (You may play this as an upgrade on a friendly Vehicle without a Pilot.) When played as an upgrade: You may give...
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from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
TIE Ambush Squadron (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockAmbush (When you play this unit, it may attack an enemy unit.) When Played/When Defeated: Create a TIE Fighter token.
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Bunker Defender (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhile you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.)
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Resupply Carrier (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockWhen Played: You may put the top card of your deck into play as a resource.
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Prototype TIE Advanced (Hyperspace)
SWU Singles
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Decimator of Dissidents (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockIf you dealt indirect damage this phase, this unit costs 1 resource less to play. Overwhelm (When attacking an enemy unit, deal excess damage to th...
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AT-DP Occupier (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockThis unit costs 1 resource less to play for each damaged ground unit. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's...
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Occupier Siege Tank (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockGrit (This unit gets +1/+0 for each damage on it.)
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TIE Bomber (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockOn Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.)
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Shuttle ST-149 - Under Krennic's Authority (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockShielded (When you play this unit, give a Shield token to it.) When Played/When Defeated: You may take control of a token upgrade on a unit and at...
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Quasar TIE Carrier (Hyperspace)
SWU Singles
Jump to LightspeedOut of stockOn Attack: Create a TIE Fighter token.
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from Original priceOriginal pricefrom $1.49from $1.49Current price $1.12| /
Director Krennic - On the Verge of Greatness - Foil
SWU Singles
Jump to LightspeedLow stockShielded (When you play this unit, give a Shield token to it.) The first unit you play each round that has a When Defeated ability costs 1 less.
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from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
Onyx Squadron Brute - Foil
SWU Singles
Jump to LightspeedOut of stockWhen Defeated: Heal 2 damage from a base.
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from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
Interceptor Ace - Foil
SWU Singles
Jump to LightspeedOut of stockGrit (This unit gets +1/+0 for each damage on it.) Piloting [3 Vigilance, Villainy] (You may play this as an upgrade on a friendly Vehicle witho...
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from Original priceOriginal pricefrom $1.49from $1.49Current price $1.12| /
Chimaera - Reinforcing the Center - Foil
SWU Singles
Jump to LightspeedLow stockWhen Played: You may use a When Defeated ability on another friendly unit. When Defeated: Create 2 TIE Fighter tokens.
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Fleet Interdictor - Foil
SWU Singles
Jump to LightspeedOut of stockSentintel (Units in the arena can't attack your non-Sentinel units or your base.) When Defeated: You may defeat a space unit that costs 3 or less.
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Academy Graduate - Foil
SWU Singles
Jump to LightspeedOut of stockSentinel (Units in this arena can't attack your non-Sentinel units or your base.) Piloting [2, Vigilance](You may play this as an upgrade on a fri...
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from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
Landing Shuttle - Foil
SWU Singles
Jump to LightspeedOut of stockWhen Defeated: You may draw a card.
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from Original priceOriginal pricefrom $1.49from $1.49Current price $1.12| /
Wingman Victor Two - Mauler Mithel - Foil
SWU Singles
Jump to LightspeedLow stockPiloting [1, Command, Villainy](You may play this as an upgrade on a friendly Vehicle without a Pilot.) When played as an upgrade: Create a TIE ...
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from Original priceOriginal pricefrom $1.49from $1.49Current price $1.12| /
Wingman Victor Three - Backstabber - Foil
SWU Singles
Jump to LightspeedLow stockPiloting [1, Command, Villainy] (You may play this as an upgrade on a friendly Vehicle without a Pilot.) When played as an upgrade: You may give...
View full detailsfrom Original priceOriginal pricefrom $1.49from $1.49Current price $1.12| / -
from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
TIE Ambush Squadron - Foil
SWU Singles
Jump to LightspeedOut of stockAmbush (When you play this unit, it may attack an enemy unit.) When Played/When Defeated: Create a TIE Fighter token.
from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /Sold out -
from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
Bunker Defender - Foil
SWU Singles
Jump to LightspeedOut of stockWhile you control a Vehicle unit, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.)
from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /Sold out -
from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /
Resupply Carrier - Foil
SWU Singles
Jump to LightspeedOut of stockWhen Played: You may put the top card of your deck into play as a resource.
from Original priceOriginal pricefrom $0.74from $0.74Current price $0.74| /Sold out