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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

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    Scar for a Scar (Red) - Unlimited Edition

    FAB Singles
    Welcome to Rathe
    In stock

    When you play Scar for a Scar, if you have less [life] than your opponent, it gains **go again**.

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    Ice Quake (Red) - 1st Edition

    FAB Singles
    Tales of Aria
    In stock

    Your next attack this turn gains +3 [Power]. Whenever an attack hits a hero this turn, create a Frostbite token under their control. Go again

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    Death Touch (Red)

    FAB Singles
    Outsiders
    In stock

    Death Touch can't be played from hand. When this hits a hero, create a Frailty, Inertia, or Bloodrot Pox token under their control.

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    Release the Tension (Red) - 1st Edition

    FAB Singles
    Everfest
    In stock

    Your next arrow attack this turn gains +3[Power] and ""Defense reactions can't be played from arsenal this chain link." Go again

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    Seek and Destroy - Unlimited Edition

    FAB Singles
    Tales of Aria
    Low stock

    Your next arrow attack this turn gains +3 [Power] and "If this hits a hero, at the beginning of their next end phase, they discard all cards in the...

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    Ravenous Rabble (Red) - Unlimited Edition

    FAB Singles
    Arcane Rising
    In stock

    When this attacks, reveal the top card of your deck. This gets -X [Power], where X is the pitch value of the card revealed this way. (Pitch value i...

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    Life of the Party (Red) - Rainbow Foil - 1st Edition

    FAB Singles
    Everfest
    Low stock

    You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [1 Resource] cost. If you do, choose all modes, ...

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    Twin Twisters (Red) - 1st Edition

    FAB Singles
    Everfest
    In stock

    Choose 1; • Twin Twisters has "When this hits, your next attack this combat chain gains +1 [Power]." • Twin Twisters has +1 [Power]. Go again

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    Cindering Foresight (Red) - 1st Edition

    FAB Singles
    Crucible of War
    Low stock

    If it's not your turn, you may play Cindering Foresight as though it were an instant.The next card you play this turn with an effect that deals arc...

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    Stir the Aetherwinds (Blue) - Unlimited Edition

    FAB Singles
    Arcane Rising
    In stock

    You may play your next Wizard 'non-attack' action card this turn as though it were an instant and if it has an effect that deals arcane damage, ins...

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    Teklonetic Force Field (Yellow)

    FAB Singles
    Bright Lights
    In stock

    When this defends an attack with overpower, this gets +2DEFENSE.

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    Re-Charge! (Blue)

    FAB Singles
    Bright Lights
    In stock

    Put a steam counter on a Hyper Driver you control.The next attack you boost this turn gets +2POWER.go again

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    Re-Charge! (Yellow)

    FAB Singles
    Bright Lights
    In stock

    Put a steam counter on a Hyper Driver you control.The next attack you boost this turn gets +3POWER.go again

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    Re-Charge! (Red)

    FAB Singles
    Bright Lights
    In stock

    Put a steam counter on a Hyper Driver you control.The next attack you boost this turn gets +4POWER.go again

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    Quickfire (Blue)

    FAB Singles
    Bright Lights
    In stock

    This costs [1 Resource] less to play for each Hyper Driver you control.The next attack you boost this turn gets +2POWER.go again

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    Quickfire (Yellow)

    FAB Singles
    Bright Lights
    In stock

    This costs [1 Resource] less to play for each Hyper Driver you control.The next attack you boost this turn gets +3POWER.go again

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    Quickfire (Red)

    FAB Singles
    Bright Lights
    In stock

    This costs [1 Resource] less to play for each Hyper Driver you control.The next attack you boost this turn gets +4POWER.go again

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    Gas Up (Blue)

    FAB Singles
    Bright Lights
    In stock

    The next attack you boost this turn gets +2POWER.You may put a Hyper Driver from your banished zone into the arena.go again

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    Gas Up (Yellow)

    FAB Singles
    Bright Lights
    In stock

    The next attack you boost this turn gets +3POWER.You may put a Hyper Driver from your banished zone into the arena.go again

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    Gas Up (Red)

    FAB Singles
    Bright Lights
    In stock

    The next attack you boost this turn gets +4POWER.You may put a Hyper Driver from your banished zone into the arena.go again

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    Ratchet Up (Blue)

    FAB Singles
    Bright Lights
    Low stock

    If an item you control has been destroyed this turn, action cards get -1DEFENSE while defending this.Galvanize - When this defends, you may destroy...

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    Ratchet Up (Yellow)

    FAB Singles
    Bright Lights
    Low stock

    If an item you control has been destroyed this turn, action cards get -1DEFENSE while defending this.Galvanize - When this defends, you may destroy...

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    Ratchet Up (Red)

    FAB Singles
    Bright Lights
    Low stock

    If an item you control has been destroyed this turn, action cards get -1DEFENSE while defending this.Galvanize - When this defends, you may destroy...

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    Evo Cogspitter (Yellow)

    FAB Singles
    Bright Lights
    In stock

    If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)Once per Turn Instant -- Destroy a...

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