FAB Singles
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Wartune Herald (Red) - Unlimited Edition
FAB Singles
MonarchIn stockIf Wartune Herald hits, put it into your hero's soul. *(Put this card face up under your hero card.)* **Phantasm** *(If Wartune Herald is defended...
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Herald of Judgment (Yellow) - Unlimited Edition
FAB Singles
MonarchIn stock**Prism Specialization** *(You may only have Herald of Judgment in your deck if your hero is Prism.)* If Herald of Judgment hits, put it into your...
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Barraging Big Horn (Yellow) - Unlimited Edition
FAB Singles
Crucible of WarIn stockAs an additional cost to play Barraging Big Horn, discard a random card.While Barraging Big Horn is defended by less than 2 non-equipment cards, it...
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Read the Glide Path (Blue) - 1st Edition
FAB Singles
EverfestIn stockYour next arrow attack this turn gains +1[Power]. Opt 1 (Look at the top card of your deck. You may put it on the bottom.) Go again
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Fatigue Shot (Blue) - 1st Edition
FAB Singles
EverfestIn stock(Arrows can only be played from arsenal and only if you control a bow.) When Fatigue Shot hits a hero, the base [Power] of the first attack action...
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Rotary Ram (Red) - 1st Edition
FAB Singles
EverfestLow stockThe next Mechanologist attack action card you play this turn gains +3[Power]. If you have boosted this turn, put Rotary Ram on the bottom of your ...
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Zoom In (Yellow) - 1st Edition
FAB Singles
EverfestIn stockWhen you attack with Zoom in, opt X, where X is the number of times you have boosted this combat chain. (Look at the top X cards of your deck. You ...
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In the Swing (Blue) - 1st Edition
FAB Singles
EverfestIn stockPlay In the Swing only if you have attacked 2 or more times with weapons this turn. Target weapon attack gains +1 Power
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Outland Skirmish (Red) - 1st Edition
FAB Singles
EverfestIn stockYour next 1H weapon attack this turn gains +3[Power]. The next time a weapon hits this turn, create a Copper token. Go again
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Ride the Tailwind (Blue) - 1st Edition
FAB Singles
EverfestIn stockWhen Ride the Tailwind hits, the next attack action card with 2 or less base [Power] you play this combat chain gains go again. Go again
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Steadfast (Red) - 1st Edition
FAB Singles
EverfestIn stockPrevent the next 6 damage that would be dealt to your hero this turn by a source of your choice.
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Ride the Tailwind (Yellow) - 1st Edition
FAB Singles
EverfestIn stockWhen Ride the Tailwind hits, the next attack action card with 2 or less base [Power] you play this combat chain gains go again. Go again
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Macho Grande (Yellow) - 1st Edition
FAB Singles
EverfestIn stockDominate (The defending hero can't defend Macho Grande with more than 1 card from their hand.)
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Bad Beats (Red) - 1st Edition
FAB Singles
EverfestIn stockRoll a 6 sided die. If the number rolled is a 4, 5, or 6, the next Brute attack action card you play this turn gains +5 [Power]. Go again
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Seismic Stir (Yellow) - 1st Edition
FAB Singles
EverfestIn stockCreate 2 Seismic Surge tokens. Go again
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Even Bigger Than That! (Blue) - 1st Edition
FAB Singles
EverfestLow stockPlay Even Bigger Than That! only if you've dealt [Power] this turn. Opt 1, then reveal the top card of your deck. If it has [Power] greater than t...
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Kraken's Aethervein - 1st Edition
FAB Singles
EverfestLow stockOnce per Turn Instant — [3 Resource]: Deal 1 arcane damage to target opposing her. Draw a card for each arcane damage dealt this way.
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Mandible Claw - Unlimited Edition
FAB Singles
Crucible of WarIn stockOnce per Turn Action - [2 Resource]: AttackIf you have discarded a card with 6 or more [Power] this turn, Mandible Claw gains go again.
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Heron's Flight - Unlimited Edition
FAB Singles
Crucible of WarLow stockCombo - If Crane Dance was the last attack this combat chain, Heron's Flight gains +2 [Power] and you choose attack action or 'non-attack' action. ...
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Over Flex (Blue) - Unlimited Edition
FAB Singles
Tales of AriaLow stockYour next arrow attack this turn gains +2 [Power]. **Reload** *(If you have no cards in your arsenal, you may put a card from your hand face down ...
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Over Flex (Yellow) - Unlimited Edition
FAB Singles
Tales of AriaIn stockYour next arrow attack this turn gains +3 [Power]. **Reload** *(If you have no cards in your arsenal, you may put a card from your hand face down ...
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Deep Blue - Unlimited Edition
FAB Singles
Tales of AriaIn stock**Action** - Put a card from your hand on the bottom of your deck, destroy Deep Blue: Gain [3 Resource]. **Go again**
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Ragamuffin's Hat - Unlimited Edition
FAB Singles
Tales of AriaIn stock**Instant** - Destroy Ragamuffin's Hat: Draw a card then put a card from your hand on the top or bottom of your deck. Activate this ability only if...
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Cracker Jax - Unlimited Edition
FAB Singles
Tales of AriaLow stock**Action** - Destroy Cracker Jax: The next attack action card you play this turn gains +1 [Power]. **Go again**
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