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FAB Singles

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    Stonewall Confidence (Red)

    FAB Singles
    History Pack 1
    Low stock

    *(Auras stay in the arena until they are destroyed.)* **Go again** While Stonewall Confidence is in the arena, cards you control with cost [3 res...

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    Emerging Dominance (Red)

    FAB Singles
    History Pack 1
    Low stock

    *(Auras stay in the arena until they are destroyed.)* At the beginning of your action phase, destroy Emerging Dominance then the next Guardian art...

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    Debilitate (Red)

    FAB Singles
    History Pack 1
    Low stock

    **Crush** - If Debilitate does 4 or more damage to a hero, their first attack during their next turn has -2[attack].

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    Crush Confidence (Red)

    FAB Singles
    History Pack 1
    In stock

    **Crush** - If Crush Confidence does 4 or more damage to a hero, they lose all hero card effects and abilities until the end of their next turn. *(...

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    Chokeslam (Red)

    FAB Singles
    History Pack 1
    Low stock

    **Crush** - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain [Attack] during their next action phase.

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    Towering Titan (Red)

    FAB Singles
    History Pack 1
    Low stock

    *(Auras stay in the arena until they are destroyed.)* At the beginning of your action phase, destroy Towering Titan then the next Guardian attack ...

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    Blessing of Deliverance (Red)

    FAB Singles
    History Pack 1
    Low stock

    **Go again** When Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost [3 Resource] or greater, draw a card. ...

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    Staunch Response (Red)

    FAB Singles
    History Pack 1
    Low stock

    As an additional cost to play Staunch Response, you may pay [4 resource]. If you do, Staunch Response gains +3[defense].

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    Disable (Red)

    FAB Singles
    History Pack 1
    Low stock

    **Crush** - If Disable deals 4 or more damage to a hero, put a card from their arsenal on the bottom of it's owners deck.

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    Primeval Bellow (Red)

    FAB Singles
    History Pack 1
    Low stock

    As an additional cost to play Primeval Bellow, discard a random card. Your next Brute attack this turn gains +5 [attack]. **Go again**

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    Wrecker Romp (Red)

    FAB Singles
    History Pack 1
    Low stock

    As an additional cost to play Wrecker Romp, discard a random card.

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    Smash Instinct (Red)

    FAB Singles
    History Pack 1
    Low stock

    **Intimidate** *(Target hero banishes face down a random card from their hand. At the beginning of the end phase, return all cards banished this wa...

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    Savage Swing (Red)

    FAB Singles
    History Pack 1
    Low stock

    As an additional cost to play Savage Swing, discard a random card.

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    Riled Up (Red)

    FAB Singles
    History Pack 1
    Low stock

    If you have discarded a card with 6 or more [Attack] this turn, Riled Up gains +1 [Attack].

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    Barraging Beatdown (Red)

    FAB Singles
    History Pack 1
    Low stock

    Your next Brute attack this turn gains "If this attack is defended by less than 2 non-equipment cards, it gains +4 [Attack]." **Intimidate** *(Tar...

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    Breakneck Battery (Red)

    FAB Singles
    History Pack 1
    Low stock

    As an additional cost to play Breakneck Battery, discard a random card. If the discarded card has 6 or more [attack], Breakneck Battery gains **go...

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    Alpha Rampage

    FAB Singles
    History Pack 1
    Low stock

    **Rhinar Specialization** *(You may only have Alpha Rampage in your deck if your hero is Rhinar.)* As an additional cost to play Alpha Rampage, di...

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    Slay

    FAB Singles
    Bright Lights
    Low stock

    Destroy target angel ally.

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    Teklonetic Force Field (Red)

    FAB Singles
    Bright Lights
    In stock

    When this defends an attack with overpower, this gets +2{d}.

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    Re-Charge! (Red)

    FAB Singles
    Bright Lights
    In stock

    Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again

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    Quickfire (Red)

    FAB Singles
    Bright Lights
    In stock

    This costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again

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    Gas Up (Red)

    FAB Singles
    Bright Lights
    In stock

    The next attack you boost this turn gets +4{p}. You may put a Hyper Driver from your banished zone into the arena. Go again

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    Over Loop (Red)

    FAB Singles
    Bright Lights
    In stock

    If Over Loop hits, put it on the bottom of your deck. **Boost** *(As an additional cost to play Over Loop, you may banish the top card of your dec...

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    Under Loop (Red)

    FAB Singles
    Bright Lights
    In stock

    Boost When this hits, put it on the bottom of its owner's deck.

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