FAB Singles
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Re-Charge! (Blue)
Bright LightsIn stockPut a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +2{p}. Go again
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Quickfire (Blue)
Bright LightsIn stockThis costs {r} less to play for each Hyper Driver you control. The next attack you boost this turn gets +2{p}. Go again
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Gas Up (Blue)
Bright LightsIn stockThe next attack you boost this turn gets +2{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Over Loop (Blue)
Bright LightsIn stockIf Over Loop hits, put it on the bottom of your deck. **Boost** *(As an additional cost to play Over Loop, you may banish the top card of your dec...
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Under Loop (Blue)
Bright LightsIn stockBoost When this hits, put it on the bottom of its owner's deck.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Panel Beater (Blue)
Bright LightsIn stockBoost This gets +X{p}, where X is the number of equipment defending it.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Fender Bender (Blue)
Bright LightsIn stockBoost This gets +X{p}, where X is the number of equipment defending it.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Lay Waste (Blue)
Bright LightsIn stockBoost This can't be defended by equipment.
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from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| /
Out Pace (Blue)
Bright LightsIn stockBoost This can't be defended by equipment.
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
MetEx (Blue)
Bright LightsIn stockBoost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Expedite (Blue)
Bright LightsIn stockBoost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Dumpster Dive (Blue)
Bright LightsIn stockBoost If an item or equipment was banished from boosting this, this gets +1{p}.
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Sprocket Rocket (Blue)
Bright LightsLow stockBoost If an item or equipment was banished from boosting this, this gets +1{p}.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Dive Through Data (Blue)
Bright LightsLow stockBoost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Data Link (Blue)
Bright LightsIn stockBoost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Rev Up (Blue)
Bright LightsLow stockIf you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If...
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Jump Start (Blue)
Bright LightsLow stockIf you control a Hyper Driver, Jump Start costs [resource] less to play. **Boost** *(As an additional cost to play this, you may banish the top ...
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Big Bertha (Blue)
Bright LightsLow stockBoost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Crankshaft (Blue)
Bright LightsIn stockWhen Crankshaft is banished to pay a **boost** cost, put a steam counter on a Hyper Driver you control. **Boost** *(As an additional cost to pla...
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from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Gas Guzzler (Blue)
Bright LightsIn stockBoost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Full Tilt (Blue)
Bright LightsIn stockBoost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Razzle Dazzle (Blue)
Bright LightsIn stockBoost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| /
Zero to Fifty (Blue)
Bright LightsIn stockBoost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
from Original priceOriginal pricefrom $0.25from $0.25Current price $0.19| / -
from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Firewall (Blue)
Bright LightsLow stockWhen this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /