FAB Singles
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Jump Start (Red)
FAB Singles
DynastyIn stockIf you control a Hyper Driver, this costs [1 Resource] less to play.Boost (As an additional cost to play this, you may banish the top card of your ...
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Crankshaft (Yellow)
FAB Singles
DynastyIn stockBoostWhen this is banished from boosting, put a steam counter on a Hyper Driver you control.
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Felling Swing (Yellow)
FAB Singles
DynastyIn stockYour next axe attack this turn gains +5 [Power]. Go again
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Puncture (Red)
FAB Singles
DynastyLow stockTarget sword or dagger attack gains +3 [Power] and piercing 1. (if it's defended by an equipment, it has +1 [Power].)
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Predatory Streak (Blue)
FAB Singles
DynastyIn stockCreate a Crouching Tigers in your banished zone. You may play them this turn.Go again
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Predatory Streak (Red)
FAB Singles
DynastyIn stockCreate 3 Crouching Tigers in your banished zone. You may play them this turn.Go again
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Crouching Tiger
FAB Singles
DynastyIn stockEphemeral (if Crouching Tiger would be put into a graveyard from anywhere, instead it ceases to Exist.)Go again
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Predatory Streak (Yellow)
FAB Singles
DynastyIn stockCreate 2 Crouching Tigers in your banished zone. You may play them this turn.Go again
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Pouncing Qi (Blue)
FAB Singles
DynastyIn stockCombo - If Crouching Tiger was the last attack this combat chain, Pouncing Qi has +1 [Power] and go again.
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Brainstorm
FAB Singles
DynastyLow stockUntil end of turn, your hero gains "Whenever you draw a card this action phase, deal 1 arcane damage to any target". (Brainstorm itself does not ha...
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Blessing of Occult (Yellow)
FAB Singles
DynastyLow stockAt the start of your turn, destroy Blessing of Occult then create 2 Runechant tokens.
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Blessing of Occult (Blue)
FAB Singles
DynastyLow stockAt the start of your turn, destroy Blessing of Occult then create a Runechant token.
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Blessing of Occult (Red)
FAB Singles
DynastyLow stockAt the start of your turn, destroy Blessing of Occult then create 3 Runechant tokens.
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Quicksilver Dagger
FAB Singles
DynastyLow stockOnce per Turn Action — [1 Resource]: AttackIf another weapon you control has gained go again this turn, Quicksilver Dagger has go again.
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Steelbraid Buckler
FAB Singles
DynastyLow stockTemper (When the combat chain closes, if this defended, put a -1 [Defense] counter on it, then if it has 0 [Defense], destroy it.)
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Singe (Red)
FAB Singles
UprisingIn stockDeal 1 arcane damage to target hero and up to 3 target allies they control.
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Tide Flippers
FAB Singles
UprisingIn stock**Attack Reaction** - Destroy Tide Flippers: Target attack action card with 2 or less base [attack] gains **go again**. **Arcane Barrier 1** *(If ...
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Silent Stilettos
FAB Singles
UprisingIn stockWhenever an attacking ally you control dies or an attack action card you control is destroyed by **phantasm**, you may pay [3 resource]. If you do,...
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Polar Cap (Blue)
FAB Singles
UprisingIn stock**Ice Fusion** *(As an additional cost to play Polar Cap, you may reveal an Ice card from your hand.)* Deal 2 arcane damage to any target. If Pola...
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Lava Burst (Red)
FAB Singles
UprisingIn stock**Rupture** - If Lava Burst is played as chain link 4 or higher, it has +3 [attack].
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Blaze Headlong (Red)
FAB Singles
UprisingIn stockIf you've played another red card this turn, Blaze Headlong has **go again**.
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Rising Resentment (Red)
FAB Singles
UprisingIn stockWhen Rising Resentment hits, you may banish an attack action card from your hand with cost less than the number of Draconic chain links you control...
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Brand with Cinderclaw (Blue)
FAB Singles
UprisingIn stockYour next attack this combat chain is Draconic in addition to its other card types. **Go again**
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Brand with Cinderclaw (Yellow)
FAB Singles
UprisingIn stockYour next attack this combat chain is Draconic in addition to its other card types. **Go again**
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