Flesh and Blood Dynasty
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Brainstorm
DynastyLow stockUntil end of turn, your hero gains "Whenever you draw a card this action phase, deal 1 arcane damage to any target". (Brainstorm itself does not ha...
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Sky Fire Lanterns (Blue)
DynastyLow stockReveal the top card of your deck. If it's blue, create a Runechant token. Go again
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Runic Reaping (Blue)
DynastyIn stockThe next Runeblade attack action card you play this turn gains "When this hits, create a Runechant token". If an attack action card was pitched to...
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Aether Slash (Blue)
DynastyIn stockWhen Aether Slash attacks, if a 'non-attack' action card was pitched to play it, deal 1 arcane damage to any target.
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Deathly Duet (Blue)
DynastyIn stockWhen Deathly Duet attacks, if an attack action card was pitched to play it, it gains +2{p}. If a 'non-attack' action card was pitched to play it, c...
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Point the Tip (Blue)
DynastyIn stockTarget face up arrow in your arsenal gains +1{p} until end of turn. Put an aim counter on it. Go again
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Long Shot (Blue)
DynastyIn stock(Arrows can only be played from arsenal and only if you control a bow.) If Long Shot has an aim counter, it has +2{p}.
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Hemorrhage Bore (Blue)
DynastyIn stock(Arrows can only be played from arsenal and only if you control a bow.) If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destr...
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Blessing of Focus (Blue)
DynastyLow stockAt the start of your turn, destroy Blessing of Focus then opt 1 and reveal the top card of your deck. If it's an arrow, put it face up into your ar...
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Drill Shot (Blue)
DynastyIn stock(Arrows can only be played from arsenal and only if you control a bow.) If Drill Shot has an aim counter, it has piercing 1. (If this is defended b...
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Cut to the Chase (Blue)
DynastyIn stockTarget Assassin attack action card with contract gains +1{p}. Look at the top card of the defending hero's deck. You may put it on the bottom.
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Slay the Scholars (Blue)
DynastyIn stockContract - You are contracted to banish opponents' 'non-attack' action cards. Whenever you complete this contract, create a Silver token. (A contra...
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Sack the Shifty (Blue)
DynastyIn stockContract - You are contracted to banish opponents' cards with base go again. Whenever you complete this contract, create a Silver token. (Base go a...
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Fleece the Frail (Blue)
DynastyIn stockContract - You are contracted to banish opponents' cards with 2 or less {d}. Whenever you complete this contract, create a Silver token. When this ...
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Rob the Rich (Blue)
DynastyLow stockContract - You are contracted to banish opponents' cards with cost 2 or greater. Whenever you complete this contract, create a Silver token. When t...
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Plunder the Poor (Blue)
DynastyLow stockContract - You are contracted to banish opponents' cards with cost 1 or less. Whenever you complete this contract, create a Silver token. When this...
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Pay Day
DynastyLow stockIf you've completed a contract this turn, create 4 Silver tokens.
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Regicide
DynastyLow stockLegendary Arakni Specialization (You may only have 1 Regicide in your deck and only if your hero is Arakni.) When this hits a Royal hero, they lose...
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Urgent Delivery (Blue)
DynastyIn stockWhen this hits, you may put a Mechanologist item from your hand into the arena with cost less than or equal to the number of times you've boosted t...
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Jump Start (Blue)
DynastyIn stockIf you control a Hyper Driver, Jump Start costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your de...
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Blessing of Ingenuity (Blue)
DynastyIn stockAt the start of your turn, destroy Blessing of Ingenuity then put up to 1 Hyper Driver from your graveyard or banished zone into the arena.
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Scramble Pulse (Blue)
DynastyIn stockEquipment have -1{d} while defending this combat chain. Boost (As an additional cost to play this, you may banish the top card of your deck. If it'...
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Visit the Imperial Forge (Blue)
DynastyIn stockSword and dagger attacks have piercing 1 this turn. (If it's defended by an equipment, it has +1{p}.) Go again
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Precision Press (Blue)
DynastyIn stockYour next sword or dagger attack this turn has go again and piercing 1. (If it's defended by an equipment, it has +1{p}.) Go again
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