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Invasion

Thicket Elemental
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Thicket Elemental

Invasion

Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Thicket Elemental enters the battlefield, if it was kicked, you may r...

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Rewards of Diversity
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Rewards of Diversity

Invasion

Whenever an opponent casts a multicolored spell, you gain 4 life.

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Vodalian Zombie
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Vodalian Zombie

Invasion

Protection from green

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Horned Cheetah
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Horned Cheetah

Invasion

Whenever Horned Cheetah deals damage, you gain that much life.

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Tranquility
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Tranquility

Invasion

Destroy all enchantments.

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Tigereye Cameo
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Tigereye Cameo

Invasion

{T}: Add {G} or {W}.

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Phyrexian Battleflies
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Phyrexian Battleflies

Invasion

Flying {B}: Phyrexian Battleflies gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

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Shoreline Raider
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Shoreline Raider

Invasion

Protection from Kavu

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Spirit Weaver
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Spirit Weaver

Invasion

{2}: Target green or blue creature gets +0/+1 until end of turn.

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Phantasmal Terrain
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Phantasmal Terrain

Invasion

Enchant land As Phantasmal Terrain enters the battlefield, choose a basic land type. Enchanted land is the chosen type.

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Zap
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Zap

Invasion

Zap deals 1 damage to any target. Draw a card.

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Halam Djinn
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Halam Djinn

Invasion

Haste Halam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.

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Seashell Cameo
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Seashell Cameo

Invasion

{T}: Add {W} or {U}.

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Mourning
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Mourning

Invasion

Enchant creature Enchanted creature gets -2/-0. {B}: Return Mourning to its owner's hand.

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Samite Ministration
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Samite Ministration

Invasion

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this wa...

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Urborg Drake
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Urborg Drake

Invasion

Flying Urborg Drake attacks each combat if able.

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Serpentine Kavu
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Serpentine Kavu

Invasion

{R}: Serpentine Kavu gains haste until end of turn.

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Metathran Transport
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Metathran Transport

Invasion

Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.

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Firebrand Ranger
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Firebrand Ranger

Invasion

{G}, {T}: You may put a basic land card from your hand onto the battlefield.

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Power Armor
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Power Armor

Invasion

Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

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Hypnotic Cloud
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Hypnotic Cloud

Invasion

Kicker {4} (You may pay an additional {4} as you cast this spell.) Target player discards a card. If this spell was kicked, that player discards th...

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Smoldering Tar
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Smoldering Tar

Invasion

At the beginning of your upkeep, target player loses 1 life. Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate this ability ...

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Cinder Shade
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Cinder Shade

Invasion

{B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: It deals damage equal to its power to target creature.

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Fires of Yavimaya
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Fires of Yavimaya

Invasion

Creatures you control have haste. Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

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