
False Demise
Mercadian Masques
Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Defender (This creature can't attack.) {U}, {T}: Stinging Barrier deals 1 damage to any target.
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
{2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
{2}: Target creature gains flying until end of turn. Any player may activate this ability.
Flying Battle Squadron's power and toughness are each equal to the number of creatures you control.
Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Prevent the next 4 damage that would ...
View full detailsWhenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Whenever Port Inspector becomes blocked, you may look at defending player's hand.
{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment.
Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
When Saprazzan Raider becomes blocked, return it to its owner's hand.
Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It reta...
View full detailsWhen Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.
At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
Flash Enchant creature Enchanted creature gets +1/+1 and has trample.
{3}, {T}: Search your library for a Rebel permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your libr...
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