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Précommandez Modern Horizons 3 maintenant!
Précommandez Modern Horizons 3 maintenant!

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Nouvel inventaire de cartes / New Cards Inventory

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    Vault 75: Middle School

    Fallout
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    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III —...

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    Vault 13: Dweller's Journey

    Fallout
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    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantm...

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    Fervent Charge

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    Whenever a creature you control attacks, it gets +2/+2 until end of turn.

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    Assemble the Legion (Foil)

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    At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for...

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    Assemble the Legion

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    At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for...

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  • Original price $0.29 - Original price $0.39
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    Wild Growth

    Fallout
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    Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

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    Squirrel Nest

    Fallout
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    Enchant land Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."

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    Hardened Scales

    Fallout
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    If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

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    Fertile Ground

    Fallout
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    Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

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    Abundant Growth

    Fallout
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    Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any color."

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    Stolen Strategy (Foil)

    Fallout
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    At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled card...

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    Stolen Strategy

    Fallout
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    At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled card...

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    Sticky Fingers

    Fallout
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    Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be ...

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    Overencumbered

    Fallout
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    Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginn...

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    Mechanized Production

    Fallout
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    Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more...

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    Fraying Sanity (Foil)

    Fallout
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    Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anyw...

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    Fraying Sanity

    Fallout
    Low stock

    Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anyw...

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    Marshal's Anthem (Foil)

    Fallout
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    Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's A...

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    Marshal's Anthem

    Fallout
    Low stock

    Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's A...

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    Mantle of the Ancients (Foil)

    Fallout
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    Enchant creature you control When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your ...

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    Intangible Virtue

    Fallout
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    Creature tokens you control get +1/+1 and have vigilance.

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    Vault 112: Sadistic Simulation (Foil)

    Fallout
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    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap up to one target creature and put a stun count...

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    Vault 112: Sadistic Simulation

    Fallout
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    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap up to one target creature and put a stun count...

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    Vault 87: Forced Evolution (Foil)

    Fallout
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    (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long...

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