
Sea Monster
Ninth Edition
Sea Monster can't attack unless defending player controls an Island.
Sea Monster can't attack unless defending player controls an Island.
Flying When Angel of Mercy enters the battlefield, you gain 3 life.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn dies...
View full detailsTarget creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target ench...
View full detailsTarget opponent reveals their hand. You draw a card for each Mountain and red card in it.
{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
Search your library for a card and put that card into your hand. Then shuffle your library.
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature atta...
View full detailsWhenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefi...
View full detailsFlying (This creature can't be blocked except by creatures with flying or reach.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandstalker to i...
View full detailsMaro's power and toughness are each equal to the number of cards in your hand.
{T}: Add {C}. {T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.
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