Shadows of the Galaxy
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Twin Pod Cloud Car (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockRestore 2 (When this unit attacks, heal 2 damage from your base.)
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Privateer Scyk (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockWhile you control another [Cunning] unit, this unit gains Shielded. (When you play this unit, give a Shield token to it.)
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Disabling Fang Fighter (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockWhen Played: You may defeat an upgrade.
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Unlicensed Headhunter (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockSaboteur While this unit is exhausted, it gains: “Bounty — Heal 5 damage from your base.” (After this unit is defeated or captured, your opponent c...
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Rhokai Gunship (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockWhen Defeated: Deal 1 damage to a unit or base.
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Collections Starhopper (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockSmuggle [3 [Command]] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Adelphi Patrol Wing (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyLow stockWhen Played: You may attack with a unit. If you have the initiative, it gets +2/+0 for this attack.
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from Original priceOriginal pricefrom $2.09from $2.09Current price $2.09| /
Mercenary Gunship (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockAction [4]: Take control of this unit. Any player may use this ability.
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Grey Squadron Y-Wing (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockOn Attack: An opponent chooses a unit or base they control. You may deal 2 damage to it.
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from Original priceOriginal pricefrom $1.04from $1.04Current price $1.04| /
Black Sun Starfighter (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockSentinel (Units in this arena can't attack your non-Sentinel units or your base.)
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from Original priceOriginal pricefrom $0.97from $0.97Current price $0.97| /
Cartel Turncoat (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockBounty — Draw a card. (When this unit is defeated or captured, your opponent collects its bounty.)
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from Original priceOriginal pricefrom $3.44from $3.44Current price $3.44| /
Xanadu Blood - Cad Bane's Reward (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockRaid 2 When Played/On Attack: You may return another friendly non-leader Underworld unit to its owner’s hand. If you do, exhaust an enemy unit or r...
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from Original priceOriginal pricefrom $7.49from $7.49Current price $7.49| /
Lurking TIE Phantom (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockRaid 2 (This unit gets +2/+0 while attacking.) This unit can’t be captured, damaged, or defeated by enemy card abilities.
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from Original priceOriginal pricefrom $14.99from $14.99Current price $14.99| /
Kylo's TIE Silencer - Ruthlessly Efficient (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockAction: If this card was discarded from your hand or deck this phase, play it from your discard pile.
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Kihraxz Heavy Fighter (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockOverwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) On Attack: You may exhaust another friendly unit. If you do, t...
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from Original priceOriginal pricefrom $0.82from $0.82Current price $0.82| /
Outland TIE Vanguard (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockWhen Played: You may give an Experience token to another unit that costs 3 or less.
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from Original priceOriginal pricefrom $6.74from $6.74Current price $6.74| /
Concord Dawn Interceptors (Hyperspace) - Foil
SWU Singles
Shadows of the GalaxyOut of stockSentinel (Units in this arena can’t attack your non-Sentinel units or your base.) This unit gets +2/+0 while defending.
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