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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

SWU Singles

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    Coordinated Front

    SWU Singles
    Jump to Lightspeed
    In stock

    You may give a ground unit +2/+2 for this phase. You may give a space unit +2/+2 for this phase.

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    Tantive IV - Fleeing the Empire

    SWU Singles
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    In stock

    Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) When Played: Create an X-Wing token.

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    Jedi Light Cruiser

    SWU Singles
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    In stock

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    Sabine's Masterpiece - Crazy Colorful

    SWU Singles
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    Low stock

    On Attack: If you control a: Vigilance unit, heal 2 damage from a base. Command unit, give an Experience token to a unit. Aggression unit,...

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    Dilapidated Ski Speeder

    SWU Singles
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    In stock

    When Played: Deal 3 damage to this unit.

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    Resistance X-Wing

    SWU Singles
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    In stock

    While this unit has a Pilot on it, it gets +1/+1.

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    Hopeful Volunteer

    SWU Singles
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    Piloting [2, Heroism] (You may play this as an upgrade on a friendly Vehicle without a Pilot.)

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    R2-D2 - Artooooooooo!

    SWU Singles
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    In stock

    Piloting [0, Heroism](You may play this as an upgrade on a friendly Vehicle without a Pilot.) This Upgrade can be played on a friendly unit with...

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    There Is No Escape

    SWU Singles
    Jump to Lightspeed
    In stock

    Choose up to 3 units. Those units lose all abilities and can't gain abilities for this round.

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    Quasar TIE Carrier

    SWU Singles
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    In stock

    On Attack: Create a TIE Fighter token.

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    Rogue-class Starfighter

    SWU Singles
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    In stock

    Sentinel (Units in this arena can't attack your non-Sentinel units or your base.)

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    TIE Dagger Vanguard

    SWU Singles
    Jump to Lightspeed
    In stock

    When Played: You may deal 2 damage to a damaged unit.

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    Sith Trooper

    SWU Singles
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    In stock

    On Attack: This unit gets +1/+0 for this attack for each damaged unit the defending player controls.

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    TIE Bomber

    SWU Singles
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    On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.)

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    Indoctrinated Conscript

    SWU Singles
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    In stock

    Piloting [1, Villainy] (You may play this as an upgrade on a friendly Vehicle without a Pilot.)

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    Torpedo Barrage

    SWU Singles
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    In stock

    Deal 5 indirect damage to a player. (They assign 5 unpreventable damage among their base and units.)

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    Sweep the Area

    SWU Singles
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    In stock

    Return up to 2 non-leader units in the same arena with a combined cost 3 or less to their owners' hands.

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    Jump to Lightspeed

    SWU Singles
    Jump to Lightspeed
    In stock

    Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this ph...

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    Punch It

    SWU Singles
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    In stock

    Attack with a Vehicle unit. It gets +2/+0 for this attack.

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    Electromagnetic Pulse

    SWU Singles
    Jump to Lightspeed
    In stock

    Deal 2 damage to a Droid or Vehicle unit and exhaust it.

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    Diversion

    SWU Singles
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    In stock

    Give a unit Sentinel for this phase. (Units in its arena can't attack your non-Sentinel units or your base.)

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    Barrel Roll

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a space unit. After completing this attack, you may exhaust a space unit.

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    Superheavy Ion Cannon

    SWU Singles
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    In stock

    Attach to a Capital Ship or Transport unit. Attached unit gains: On Attack: You may exhaust a non-leader unit the defending player controls. If you...

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    Radiant VII - Ambassadors' Arrival

    SWU Singles
    Jump to Lightspeed
    Low stock

    Each enemy non-leader unit gets -1/-0 for each damage on it. When Played: Deal 5 indirect damage to a player.

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