SWU Singles
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Fireball - An Explosion With Wings
SWU Singles
Jump to LightspeedIn stockAmbush (When you play this unit, it may attack an enemy unit.) When the regroup phase starts: Deal 1 damage to this unit.
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Anakin Skywalker - I'll Try Spinning
SWU Singles
Jump to LightspeedIn stockPiloting [2, Cunning, Heroism](You may play this as an upgrade on a friendly Vehicle without a Pilot.) When attached unit completes an attack (a...
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from Original priceOriginal pricefrom $0.49from $0.49Current price $0.37| /
Dagger Squadron Pilot
SWU Singles
Jump to LightspeedIn stockPiloting [1, Command, Heroism](You may play this as an upgrade on a friendly Vehicle without a Pilot.)
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Cat and Mouse
SWU Singles
Jump to LightspeedIn stockExhaust an enemy unit. If you do, ready a friendly unit in the same arena with power equal to or less than that enemy unit.
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Heartless Tactics
SWU Singles
Jump to LightspeedIn stockExhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.
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I Have You Now
SWU Singles
Jump to LightspeedIn stockAttack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack.
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In Debt to Crimson Dawn
SWU Singles
Jump to LightspeedIn stockWhen attached unit readies: Exhaust it unless its controller pays 2.
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from Original priceOriginal pricefrom $2.99from $2.99Current price $2.24| /
Invincible - Naval Adversary
SWU Singles
Jump to LightspeedLow stockIf you control a unique Separatist card, this unit costs icon_cost_1.png less to play. When you deploy a leader: You may return a non-leader uni...
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Techno Union Transport
SWU Singles
Jump to LightspeedIn stockShielded (When you play this unit, give a Shield token to it.)
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Boba Fett - Feared Bounty Hunter
SWU Singles
Jump to LightspeedIn stockShielded Piloting [2, Cunning, Villainy](You may play this as an upgrade on a friendly Vehicle without a Pilot.) When played as an upgrade: You...
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Moff Gideon - I Know Everything
SWU Singles
Jump to LightspeedIn stockWhen this unit deals combat damage to an opponent's base: Each unit that opponent plays this phase costs 1 more.
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Mist Hunter - The Findsman's Pursuit
SWU Singles
Jump to LightspeedIn stockOn Attack: If you played a Bounty Hunter or Pilot card this phase, you may draw a card.
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Contracted Jumpmaster
SWU Singles
Jump to LightspeedIn stockSentinel (Units in this arena can't attack your non-Sentinel units or your base.)
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Zygerrian Starhopper
SWU Singles
Jump to LightspeedIn stockWhen Defeated: Deal 2 indirect damage to a player. (They assign 2 unpreventable damage among their base and units.)
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Rampart - Enjoy the Exit
SWU Singles
Jump to LightspeedIn stockThis unit doesn't ready during the regroup phase unless its power is 4 or more.
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Piercing Shot
SWU Singles
Jump to LightspeedIn stockDefeat all Shield tokens on a unit. Deal 3 damage to that unit.
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Koiogran Turn
SWU Singles
Jump to LightspeedIn stockReady a Fighter or Transport unit with 6 or less power.
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Face Off
SWU Singles
Jump to LightspeedIn stockIf no player has taken the initiative this phase, you may ready an enemy unit. If you do, ready a friendly unit in the same arena.
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Stay on Target
SWU Singles
Jump to LightspeedIn stockAttack with a Vehicle unit. For this attack, it gets +2/+0 and gains: When this unit deals damage to a base: Draw a card.
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Shoot Down
SWU Singles
Jump to LightspeedIn stockDeal 3 damage to a space unit. If that unit is defeated this way, you may deal 2 damage to a base.
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System Shock
SWU Singles
Jump to LightspeedIn stockDefeat a non-leader upgrade attached to a unit. If you do, deal 1 damage to that unit.
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Fight Fire With Fire
SWU Singles
Jump to LightspeedIn stockChoose a friendly unit and an enemy unit in the same arena. If you do, deal 3 damage to each of them.
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Twin Laser Turret
SWU Singles
Jump to LightspeedIn stockAttach to a Vehicle unit. Attached unit gains: On Attack: Deal 1 damage to each of up to 2 units in this arena.
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Targeting Computer
SWU Singles
Jump to LightspeedIn stockAttached unit gains: You assign all indirect damage dealt by this unit.
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