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🚨 MTG Marvel Super Heroes 😮
🚨 MTG Marvel Super Heroes 😮

SWU Singles

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    Heartless Tactics - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Exhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.

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    I Have You Now - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a Vehicle unit. Prevent all damage that would be dealt to it during this attack.

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    In Debt to Crimson Dawn - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    When attached unit readies: Exhaust it unless its controller pays 2 resources.

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    Face Off - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    If no player has taken the initiative this phase, you may ready an enemy unit. If you do, ready a friendly unit in the same arena.

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    Stay on Target - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a Vehicle unit. For this attack, it gets +2/+0 and gains: "When this unit deals damage to a base: Draw a card."

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    Hotshot Maneuver - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Choose a friendly unit. For each of its "On Attack" abilities, deal 2 damage to a different enemy unit. Then, attack with the chosen unit.

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    Trench Run - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a Fighter unit. For this attack, it gets +4/+0 and gains: "On Attack: Discard 2 cards from the defending player's deck. Deal unpreventa...

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    They Hate That Ship - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    An opponent creates 2 TIE Fighter tokens and readies them. Then, play a Vehicle unit from your hand. It costs 3 resources less.

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    No Disintegrations - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Deal damage to a non-leader unit equal to 1 less than its remaining HP.

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    Timely Reinforcements - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Choose an opponent. For every 2 resources they control, create an X-Wing token and give it Sentinel for this phase.

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    Lightspeed Assault - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Defeat a friendly space unit and deal damage equal to its power to an enemy space unit. If you do, deal indirect damage equal to the enemy unit's p...

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    Eject - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Detach a Pilot upgrade, move it to the ground arena as a unit, and exhaust it. Draw a card.

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    Dogfight - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Attack with a unit, even if it's exhausted. That unit can't attack bases for this attack.

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    Salvage - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Play a Vehicle unit from your discard pile. Then, deal 1 damage to it.

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    Scramble Fighters - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Create 8 TIE Fighter tokens and ready them. They can't attack bases for this phase.

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    Apology Accepted - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Defeat a friendly unit. You may give 2 Experience tokens to a unit.

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    In the Heat of Battle - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Each unit gains Sentinel and loses Saboteur for this phase.

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    Close the Shield Gate - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Choose a base. The next time damage would be dealt to it this phase, prevent that damage.

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    You're All Clear, Kid - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Defeat an enemy space unit with 3 or less remaining HP. If you do and an opponent controls no space units, you may give an Experience token to a unit.

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    No Glory, Only Results - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Take control of a non-leader unit, then defeat it.

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    Power from Pain - Foil

    SWU Singles
    Jump to Lightspeed
    In stock

    Give a unit +1/+0 for this phase for each damage on it.

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    Lake Country - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

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    Nabat Village - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Draw 3 more cards in your starting hand. You can't take a mulligan. When the first action phase starts: Put 3 cards from your hand on the bottom of...

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    Thermal Oscillator - Foil

    SWU Singles
    Jump to Lightspeed
    Low stock

    Your minimum deck size is decreased by 5 cards.

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