SWU - Nouvel inventaire de cartes / New Cards Inventory
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Heartless Tactics (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockExhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| / -
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
In Debt to Crimson Dawn (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockWhen attached unit readies: Exhaust it unless its controller pays 2 resources.
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| / -
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Rampart - Enjoy the Exit (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockThis unit doesn't ready during the regroup phase unless its power is 4 or more.
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from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
General Hux - No Terms, No Surrender (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockEach other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action [Exhaust]: If you played a First Order card this phase,...
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from Original priceOriginal pricefrom $2.59from $2.59Current price $1.94| /
Eject (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockDetach a Pilot upgrade, move it to the ground arena as a unit, and exhaust it. Draw a card.
from Original priceOriginal pricefrom $2.59from $2.59Current price $1.94| / -
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Jarek Yeager - Coordinating With The Resistance (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockPiloting [2, Command] While you control a ground unit and a space unit, attached unit gains Sentinel.
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| / -
from Original priceOriginal pricefrom $1.29from $1.29Current price $0.97| /
Corporate Defense Shuttle (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockThis unit can't attack.
from Original priceOriginal pricefrom $1.29from $1.29Current price $0.97| / -
from Original priceOriginal pricefrom $0.99from $0.99Current price $0.74| /
Paige Tico - Dropping the Hammer (Hyperspace) - Foil
SWU Singles
Jump to LightspeedIn stockPiloting [2, Vigilance, Heroism] Attached unit gains: "On Attack: Give an Experience token to this unit, then deal 1 damage to it."
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from Original priceOriginal pricefrom $1.29from $1.29Current price $0.97| /
Hera Syndulla - We've Lost Enough (Hyperspace) - Foil
SWU Singles
Jump to LightspeedLow stockRestore 1 (When this unit attacks, heal 1 damage from your base.) Piloting [2, Vigilance, Heroism] (You may play this as an upgrade on a friendly ...
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from Original priceOriginal pricefrom $1.99from $1.99Current price $1.49| /
Death Star Plans - Foil
SWU Singles
Jump to LightspeedLow stockWhen attached unit is attacked: The attacking player takes control of this upgrade and attaches it to a unit they control. Attached unit gains: "Th...
View full detailsfrom Original priceOriginal pricefrom $1.99from $1.99Current price $1.49| / -
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| /
Swarming Vulture Droid - Foil
SWU Singles
Jump to LightspeedIn stockA deck can have up to 15 copies of this card. This unit gets +1/+0 for each other friendly Swarming Vulture Droid.
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
There Is No Escape - Foil
SWU Singles
Jump to LightspeedLow stockChoose up to 3 units. Those units lose all abilities and can't gain abilities for this round.
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
TIE Bomber - Foil
SWU Singles
Jump to LightspeedLow stockOn Attack: Deal 3 indirect damage to the defending player.
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.59from $0.59Current price $0.44| /
Jump to Lightspeed - Foil
SWU Singles
Jump to LightspeedLow stockReturn a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this ph...
View full detailsfrom Original priceOriginal pricefrom $0.59from $0.59Current price $0.44| / -
from Original priceOriginal pricefrom $0.59from $0.59Current price $0.44| /
Superheavy Ion Cannon - Foil
SWU Singles
Jump to LightspeedIn stockAttach to a Capital Ship or Transport unit. Attached unit gains: "On Attack: You may exhaust a non-leader unit the defending player controls. If yo...
View full detailsfrom Original priceOriginal pricefrom $0.59from $0.59Current price $0.44| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
Fireball - An Explosion With Wings - Foil
SWU Singles
Jump to LightspeedIn stockAmbush When the regroup phase starts: Deal 1 damage to this unit.
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
Anakin Skywalker - I'll Try Spinning - Foil
SWU Singles
Jump to LightspeedIn stockPiloting [2, Cunning, Heroism] (You may play this as an upgrade on a friendly Vehicle without a Pilot.) When attached unit completes an attack (a...
View full detailsfrom Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| /
Heartless Tactics - Foil
SWU Singles
Jump to LightspeedIn stockExhaust a unit and give it –2/–0 for this phase. Then, if it has 0 power and isn't a leader, you may return it to its owner's hand.
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
In Debt to Crimson Dawn - Foil
SWU Singles
Jump to LightspeedIn stockWhen attached unit readies: Exhaust it unless its controller pays 2 resources.
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
Rampart - Enjoy the Exit - Foil
SWU Singles
Jump to LightspeedLow stockThis unit doesn't ready during the regroup phase unless its power is 4 or more.
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
Stay on Target - Foil
SWU Singles
Jump to LightspeedIn stockAttack with a Vehicle unit. For this attack, it gets +2/+0 and gains: "When this unit deals damage to a base: Draw a card."
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| / -
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| /
Frisk - Vanguard Loudmouth - Foil
SWU Singles
Jump to LightspeedIn stockPiloting [2, Aggression, Heroism] When played as an upgrade: You may defeat an upgrade that costs 2 or less.
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| / -
from Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| /
General Hux - No Terms, No Surrender - Foil
SWU Singles
Jump to LightspeedIn stockEach other friendly First Order unit gains Raid 1. (They get +1/+0 while attacking.) Action [Exhaust]: If you played a First Order card this phase,...
View full detailsfrom Original priceOriginal pricefrom $0.29from $0.29Current price $0.22| / -
from Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /
Lightspeed Assault - Foil
SWU Singles
Jump to LightspeedIn stockDefeat a friendly space unit and deal damage equal to its power to an enemy space unit. If you do, deal indirect damage equal to the enemy unit's p...
View full detailsfrom Original priceOriginal pricefrom $0.39from $0.39Current price $0.29| /