Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on ...
View full detailsIndestructible Other legendary permanents you control have indestructible.
Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
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