Flying Other Spirits you control get +1/+1.
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. [−1]: Untap target permanent.
**Intimidate** *(Target hero banishes face down a random card from their hand. At the beginning of the end phase, return all cards banished this wa...View full details
[+4]: Target player exiles a card from their hand. [−3]: Exile target permanent. [−14]: Restart the game, leaving in exile all non-Aura permanent c...View full details
First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncr...View full details
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